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Don't you just feel so special? Anyway, grab a copy of omod2zip, run it and point it at the omod you want to install. It just so happens that I happen to have written one, especially for people like you. Well, that's your personal decision, so what you need is an omod to zip converter. NET 2.0 or just prefer to manage your mods yourself. Lets start with the easy one maybe you are worried about bugs wiping out your mod collection, don't want to install. Things could go two ways from here, depending on the exact reason you refuse to use it. If you've read down this far, then I can only assume that you know precisely what obmm is and how to use it, but have for some reason decided against using it.
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Now comes the slightly more complicated part. Browse to the omod you want to install and open it. Yet another way of getting an omod into obmm involves starting up obmm and clicking load omod. You could even tick the 'always use this application' checkbox if you like. So you should put that open with dialog to good use, and tell it to open the omod with obmm.
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If you have, then obmm will not have set up the omod file extensions, and double clicking on it will bring up that stupid open with dialog. Download obmm now.Īlternately, you could have a deep dislike of installers, and as such have used the 7-zip version of obmm instead. Presumably you haven't installed obmm yet, or you would know that all you have to do is double click on the omod and then activate it inside obmm. You must know that a omod has something to do with oblivion mod manager, or you wouldn't be here. Now I've got to go through all that again just to install a stinking mod!' Actually, you're probably not.
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It took me months to work out how to open a 7-zip. So you've just downloaded a mod, and you've noticed that it's an omod file. My aim was to make it nearly impossible to install the mod incorrectly. The main advantage though is that an omod can contain a script which can tell obmm which other mods a mod depends on, which mods it conflicts with, the order in which the esps must load, automatically register new bsa files, make ini or xml tweaks, etc. You can easily clean all files belonging to the mod out of your data folder, view the readme without unpacking the mod, e-mail the mod author, visit their website or view detailed information about the file. It can just be used as an enhanced version of the data files selector on the oblivion launcher, with sorting and load-order reordering capabilities, but there are a lot more features which can only be used when mods are packed as. This is a utility for managing plugins, and also for packing them for distribution.
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